.about club penguin.part one

By mew28

Your player card is the key to customizing your penguin!

Click your penguin or choose the icon on your tool bar to view your player card. Use the tabs on the right to view your inventory of clothes and other cool accessories. Your coin balance is located at the bottom of the player card.

There are lots of ways to customize: colors, flags, backgrounds, collectible pins, clothes and accessories. Choose an item from your inventory and click it to put it on your penguin. Click an item on your penguin to put it back in your inventory.

OTHER PENGUINS:

Every penguin has a player card just like you do. You can pull up another penguin’s player card and use it to interact with them. The icons on the bottom of the card are different actions.

 

  • Use the smiley icon to send a penguin a buddy invite. When this penguin accepts your invite he/she will be added to your buddy list.
  • Use the find icon to find a buddy who is on the same server as you but in a different room.
  • Use the house icon to visit a buddy’s igloo. To use this action the penguin must already be on your buddy list.
  • Use the envelope icon to send a penguin a post card.
  • Use the ghost icon to ignore the penguin. This means you will not see what they say.To remove a penguin from your ignore list, click the smiley face icon on your tool bar. Next click the ghost icon and select the penguin name you want to remove from the ignore list.
  • Use the moderator icon to report another penguin to a moderator.

SPECIAL ROLES:

  • SECRET AGENTS

Players who are at least 30 days old can apply to become a Secret Agent. This is a big responsibility—an important part of your job is to help keep Club Penguin safe. To apply, click on the “M” located at the top right corner of your screen. Click “Become a Secret Agent” and take the quiz.

If you are accepted into the Penguin Secret Agency (PSA) you will receive a spy phone on your player card. Use it to learn more about the PSA and being an agent.

From time to time, you will be asked to go on a special mission. Missions require agents to solve problems using their knowledge of Club Penguin and an array of spy gear. Missions are assigned in the HQ. Click the Top Secret folder to get started.

New penguins are encouraged to take a tour of the island with an official Tour Guide. It is a great way to learn about the island and get to know your way around.

To take a tour, go to the Tour Booth located in the Ski Village and look for penguins wearing the Tour Guide hat. Ask for a tour and follow the guide’s lead.

Being a Tour Guide is a fun job! You get to show newcomers around the island. To apply, go to the Tour Booth in the Ski Village and take the quiz. You must be at least 45 days old, have a great attitude and want to help others.

Once you are accepted, read the Tour Guide manual to learn how to give a good tour and design a route.

Rockhopper is an adventuring penguin. He sails the seas in his ship, the Migrator, in search of treasure and adventure. He returns to Club Penguin approximately every two months with items to sell.

When he’s in Club Penguin, his ship is docked at the Beach, next to the Lighthouse. You can board the ship and visit the Main Deck and the Hold.

Find out more about Rockhopper by reading his journal. It is located in the Book Room. Whenever his ship is docked at the Beach, you may be lucky enough to meet him. He likes to hang out on his ship. If you don’t find him there, ask around. He is a red penguin who wears the name Rockhopper and has a black beard and pirate hat. He considers himself a friend to everyone in Club Penguin and would love to meet you too.

Aunt Arctic is the weekly advice columnist for the Club Penguin Times. Every week she answers two questions sent to her by penguins from around the island.

She first started writing for the newspaper in May, 2006. She loves to receive questions. She receives a lot of mail and does not have time to respond personally to questions. Read her column each week to see if she answers your question.

Aunt Arctic is very busy with her writing. You can’t meet her right now, but read her column and send her a question. She might just answer your question!

Gary is Club Penguin’s resident inventor. He has built plenty of inventions that penguins all over the island now enjoy: the clock tower at the Snow Forts, the Pizzatron 3000, jet packs in Jet Pack Adventure, and the AC 3000 cooling system are just a few.

Gary is always busy with new inventions and doesn’t spend a lot of time socializing. He prefers to work alone.

Gary is a very busy penguin and a little reserved. He does not make public appearances in Club Penguin.

 
Puffles are small, furry creatures with big personalities. They’re fun to take care of and make great pets for penguins. There are seven types of puffles – each color has a different personality. Some puffles are outgoing and adventurous, while others are more cautious and quiet.

Puffles are happy and healthy when they’re given good care. They love to play, eat, sleep, bathe and walk. It is every pet owner’s job to care for their puffles in each of these ways – choose the icons on the player card to do this. Click the puffle to view the player card and to see how healthy it is.

Puffles run away when they are not cared for. For every hour you spend on Club Penguin, be sure to check in on them at least once. When you log off Club Penguin, your puffles will not get tired or hungry – they will be waiting for you the next time you log on.

Members can adopt up to 14 puffles and non-members can adopt any two red or blue puffles.

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